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Morrow Moon

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Devlog

  • Build 9
    June 03, 2025 by leegerken
    I am calling Build 9 finished. This is exciting because that means I get to work on Build 10. Build 9 was very significant to me. I think I spent the most time on it than any of the previous updates... Continue reading
  • Build 8
    March 10, 2024 by leegerken
    Big Honkin update - Art cleanup. Trying a new colorscheme for player and world. - Huge code cleanup. Rewriting old code and simplifying things. - Reduced file size. - Added an indicator for when the p... Continue reading
  • Build 7
    March 05, 2024 by leegerken
    Minor update. - Added sub-menus (the code is scary on this one) - Minor menu fixes. - Minor sound effect update. - Reduced file size... Continue reading
  • Build 6
    February 22, 2024 by leegerken
    This update is like the last one but even moreso. More work on UI and a ton of work on the main menu. Still avoiding working on the gameplay. But at this point I'm hoping development starts moving the... Continue reading
  • Build 5
    February 22, 2024 by leegerken
    This update is mainly focused on presentation and reworking the structure of the engine. I want to make everything clean and bug-free to build a solid foundation in order to avoid headaches in the fut... Continue reading
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Updated 19 days ago